Our mission is to empower creative people
with the most flexible, agile and reliable 3D software platform.
What creative people do with our software can be seen in live action
in games, films, streaming and broadcasting, and in various other areas.
We work together using agile software development methods
to advance our software for future needs.
We are always driven to heighten our software engineering standards
to create lasting reliable software.
We work closely with customers
to support them with using our software in the best way possible
and to learn their needs and workflows
for the future versions of our software.
We work and live in the beautiful city
of Munich,
a frequently top-ranked location in livability rankings.
Position: Tools and run-time software engineer
You are interested in demanding software engineering challenges?
You want to learn as much as possible from colleagues
and you like sharing your experience and knowledge with others?
You like exchanging with colleagues for finding the best solution possible?
You are keen on creating software tools for the media industry?
You have always the drive to increase the software engineering standard
and use clearer and cleaner, more robust software architectures?
Then we would like you to have in our team!
Your job:
Adding new features to the Shark 3D tools
in Python and C++
Enhancing and reworking the Shark 3D editor architecture
Adding new features to the high-level and low-level layers in C++
Working on demanding software engineering challenges
Support customers and learn their needs
Increasing experience and knowledge every day
Learn from colleagues
and sharing experience and knowledge with others
Exchange with colleagues for finding the best solution possible
Your profile
Excellent knowledge and robust experience in advanced C++ development,
using advanced C/C++ APIs and multi-threading
Strong interests in cloud and internet development,
real-time software development,
game engine development and/or
real-time graphics development
Strong interests in developing user-friendly tools
Interest in using Python
Work experience in the movie or game industry is a plus,
but no requirement
Interest in working in a highly motivated team
We offer
Challenging software engineering of lasting, high quality software
Learning new software engineering techniques and design patterns
Variety of working in different areas of the software
and different internal and external projects
Flat hierarchy, direct communication, friendly atmosphere,
with a very open discussion culture
Send your personal application (no recruiter pitches) to:
to the attention of Folker Schamel.
Internship, Bachelor and Master thesis
Many students have successfully completed
their internship and diploma thesis at Spinor.
We can offer you challenging tasks,
working on the core of Shark 3D itself.
Your job:
Working on and with the Shark 3D tools
from the beginning.
Your profile:
Excellent knowledge and robust experience in advanced C++ development,
using advanced C/C++ APIs and multi-threading
Strong interests in game development and/or
real-time graphics development
Strong interests in developing user-friendly tools
Interest in using Python
Work experience in the game industry is a plus, but no requirement
Interest in working in a highly motivated team
We offer:
Challenging software engineering of lasting, high quality software
Learning new software engineering techniques and design patterns
Variety of working in different areas of the software
and different internal and external projects
Flat hierarchy, direct communication, friendly atmosphere,
with a very open discussion culture
Send your personal application (no recruiter pitches) to: